It's worth pondering. Has our society's concept of privacy changed? Are Facebook and other Web 2.0 applications responsible for this? Or is this the by-product of a generation that's grown up reality television and a new kind of personal openness in the Information Age ?
I'm also intrigued by an entry on SXSW's Interactive Hub about a documentary on virtual worlds that Pure West Films will be premiering at SXSW:
Second Skin takes an intimate look at computer gamers whose lives have been transformed by the emerging genre of Massively Multiplayer Online games (MMOs). World of Warcraft, Second Life, and Everquest allow millions of users to simultaneously interact in virtual spaces. Second Skin introduces us to couples who have fallen in love without meeting, disabled players who have found new purpose, addicts, Chinese gold-farming sweatshop workers, wealthy online entrepreneurs and legendary guild leaders - all living in a world that doesn’t quite exist.
I'll definitely be checking that one out.
Oh, and I suppose I should introduce myself.
My name is Fazia Rizvi. I’ve been active online since 1988, (yes, you read that date right) did web site and web-related software design and development in academia for more than a decade, and now I’m a graduate student of anthropology, studying culture online. I blog on these subjects at Bits and Bytes. I’m attending SXSW, hoping to meet others doing academic research on online communities, virtual worlds, social networking or any other aspect of “cyber culture”. I will be going to every social panel I can manage to squeeze into!